


Original Nintendo GameCube controller with Smash Bros. Modern Direct3D 11.1, OpenGL 4.4, or Vulkan GPU Īny PC input device – mouse and keyboard by default for Wii, mouse by default for GameCube Pixel Shader 3.0, and Direct3D 10 or OpenGL 3 support Also: More GHz = better (Intel and AMD CPUs do not perform the same at the same clock speed, though, so you might want to keep that in mind before purchase).Intel: Intel Core i5-4670K or equivalent. Setting it to 1 or 2 is usually good enough.Īccording to the Devs, Dolphin does not benefit from more than 2 cores. The higher the value, the faster the emulation and the laggier the animations will be.

This improves the emulation speed, but also results in laggy animations (as a result of skipping frames). If messing around with these options do not help achieving a fast enough speed, you may always try this:Įmulation -> Frame Skipping increase the value For example: Skip EFB Access from CPU is an option that greatly reduces emulation speed, but is needed for Super Mario Galaxy. Keep in mind, though, that some games require some options to be enabled/disabled, even if this would reduce performance. The bold options may greatly improve performance.

JIT Recompiler (enabled by default) or JITIL experimental recompiler.Usually enabled by default, improves performance on multi-core systems. Here are a few things you can do, to improve the speed on Dolphin: (Source: Dolphin Wiki Performance Guide) Config
